DayZ Standalone Released
Back in the middle of October, DayZ was leaked onto Steam Early Access. Though not yet playable, it's notch was marked on the online gaming outlets Steam's virtual cloud. Some of you may remember my post here on KSM noting the reasons why DayZ needs to come out around the holiday's. Some of you might even note my enthusiasm and anticipation for the title by the amount of games I've compared it to. I'm a self-proclaimed fan-boy of the DayZ title and one of the many that purchased a terrible war simulator just to play the buggy, frequently hacked mod of the same name.
With all that in mind, let me explain to you the reasons I will not be participating in the Early Access Alpha version of DayZ.
I've spent more hours than I care to admit playing the mod. "How many?" you ask? Probably close to 3000. I've quite literally done everything there is to do in the mod. Frankly, the standalone Alpha doesn't look much different than the mod. Sure, it has cute clothes, a few new melee weapons, some different interface features, and a handful of other minor detail changes. But what makes it better than the free version I have installed right now? The map is the same as vanilla DayZ, so there really isn't anything new worth exploring.
Alpha Is Not Much Fun
Maybe I'm growing up, but Alpha's just aren't as much fun as they used to be. Now they just seem like work, and I don't like to work. It could also be that I'm just bitter about the last Alpha I participated in (Infestation:Survivor Stories) that has left a permanent bad taste in my mouth. Whatever it is, DayZ Alpha doesn't appeal to me. I'd rather have a positive impression of the final product than gripe over features I want right now that aren't available or need to be coded in and won't appear until 6 months from now.
Lack Of Substance
Stemming off my first two reasons, I'm not seeing anything in the previews worth getting hyped about, nor do I expect anything for a few months or at least until a Beta is authorized. With MMO Alphas typically come character wipes and data resets. Given the amount of time you need to invest into making the play enjoyable, I don't want it to be for naught. DayZ is a very interactive experience with deep immersive gameplay. I like to play with friends, and character wipes and resets don't naturally provide for a solid teamwork based experience. Plus, this is still technically ArmA2, albeit an advanced, heavily updated version, but it's going to have more bugs solely based on that fact.
Now you've seen my reasons for not participating in the Alpha, do you have any specific reasons that you want to share? Am I a fool for not wanting to play it yet? Am I less of a fan of the series for not caring as much as other people? Despite the 100,000 people who've purchased it so far, I think I might be alone.